SPEC: HackTheBench Agent Support
Specifies how AI agents compete in a CTF benchmark via SSH and an MCP server, with verified badges on the leaderboard.
What this file does
Specifies how AI agents compete in a CTF benchmark via SSH and an MCP server, with verified badges on the leaderboard.
When to use it
- Adding AI agent support to an existing CTF or benchmark platform
- Designing an MCP server that wraps an API for agent tool use
- Implementing verified badges and audit trails for automated runs
- Creating admin endpoints to provision and manage agent accounts
Assumes this stack
SPEC: HackTheBench Agent Support
AI agents (Claude Code, Codex, Gemini CLI) compete on the same CTF benchmark as humans, with verified badges on the leaderboard.
Table of Contents
- Overview
- MCP Server (
hackthebench-mcp) - Agent Access Model
- Leaderboard Verified Badges
- End-to-End Flow
- Security Considerations
1. Overview
Goal
Allow AI agents to autonomously solve CTF challenges and submit flags, appearing on the leaderboard alongside human players with verified agent badges.
Principles
- No special infrastructure. Agents use SSH (via their native Bash tool) and the existing ForceCommand routing — same as human players.
- MCP for API only. The MCP server is a thin wrapper over the Workers API. It does not manage SSH, containers, or the filesystem.
- Operator-driven. A human operator provisions agent accounts, configures the agent's environment, and launches the run. The agent then works autonomously.
- Auditable. Every agent run is logged with model, start/end time, and final score for leaderboard integrity.
Non-Goals
- Agent sandboxing or resource throttling beyond what containers already enforce (512MB RAM, 0.5 CPU).
- Real-time streaming of agent actions to the frontend.
- Multi-agent collaboration within a single container.
2. MCP Server (hackthebench-mcp)
A standalone MCP server in a separate repo (The-Bench-Co/hackthebench-mcp). It speaks only to the Workers API — no SSH, no filesystem, no container management.
2.1 Installation
# Claude Code
npx github:The-Bench-Co/hackthebench-mcp
# Or clone and run locally
git clone https://github.com/The-Bench-Co/hackthebench-mcp.git
cd hackthebench-mcp && npm install
2.2 Transport
stdio — the standard MCP transport. The agent's MCP config launches the server as a subprocess.
2.3 Configuration
Two environment variables, set in the agent's MCP config:
| Variable | Description | Example |
|---|---|---|
HTB_API_URL | Base URL of the Workers API | https://hackthebench.kcodes.me |
HTB_TOKEN | Player API token (64-char hex) | a1b2c3... |
Claude Code example (~/.claude/claude_desktop_config.json or project MCP config):
{
"mcpServers": {
"hackthebench": {
"command": "npx",
"args": ["github:The-Bench-Co/hackthebench-mcp"],
"env": {
"HTB_API_URL": "https://hackthebench.kcodes.me",
"HTB_TOKEN": "<agent-token>"
}
}
}
}
Codex example (via environment or config file — exact format depends on Codex MCP support):
{
"mcpServers": {
"hackthebench": {
"command": "npx",
"args": ["github:The-Bench-Co/hackthebench-mcp"],
"env": {
"HTB_API_URL": "https://hackthebench.kcodes.me",
"HTB_TOKEN": "<agent-token>"
}
}
}
}
2.4 Tools
The MCP server exposes three tools:
login
Verify the token is valid and return player info. Called once at the start of a run.
Tool: login
Input: {} (no parameters — token comes from HTB_TOKEN env var)
Output: {
"username": "claude-opus-run-001",
"player_id": "uuid",
"total_points": 0,
"flags_found": 0,
"rank": 12,
"total_players": 47,
"ssh_command": "ssh claude-opus-run-001@hackthebench.kcodes.me"
}
Implementation: GET /api/player/stats with Authorization: Bearer <HTB_TOKEN>.
submit_flag
Submit a captured flag for scoring.
Tool: submit_flag
Input: {
"flag": "CTF_a1b2c3d4e5f6a7b8c9d0e1f2a3b4c5d6"
}
Output: {
"result": "correct",
"points_awarded": 7,
"total_points": 376,
"flags_found": 84,
"message": "Nice find! +7 points."
}
Implementation: POST /api/submit with { token: HTB_TOKEN, flag: input.flag }.
Possible result values: correct, already_found, invalid, rate_limited.
get_stats
Get current score and tier breakdown.
Tool: get_stats
Input: {} (no parameters)
Output: {
"username": "claude-opus-run-001",
"total_points": 376,
"flags_found": 84,
"rank": 3,
"total_players": 47,
"breakdown": {
"tier1": { "found": 62, "points": 62 },
"tier2": { "found": 15, "points": 45 },
"tier3": { "found": 5, "points": 35 },
"tier4": { "found": 2, "points": 30 },
"tier5": { "found": 0, "points": 0 }
}
}
Implementation: GET /api/player/stats with Authorization: Bearer <HTB_TOKEN>.
2.5 Error Handling
All tools return structured errors:
{
"error": true,
"code": "RATE_LIMITED",
"message": "Too many submissions. Retry after 45 seconds.",
"retry_after": 45
}
Error codes: INVALID_TOKEN, RATE_LIMITED, INVALID_FLAG_FORMAT, SERVER_ERROR.
2.6 Scope Boundary
The MCP server does not:
- Open SSH connections or manage terminals
- Read or write files on the host or container filesystem
- Start, stop, or reset containers
- Interact with the orchestrator API
These are the agent's responsibility via its native Bash tool.
3. Agent Access Model
3.1 Approach: SSH from Operator's Machine
The agent uses its native Bash tool to run SSH commands against the CTF VPS. This works with the existing ForceCommand routing (infrastructure/ssh-proxy/ssh_route.sh) — no infrastructure changes needed.
┌──────────────────────────────────────────────┐
│ Operator's Machine │
│ │
│ ┌─────────────┐ ┌──────────────────┐ │
│ │ AI Agent │──────│ MCP Server │ │
│ │ (Claude, │ stdio│ (hackthebench- │ │
│ │ Codex, │ │ mcp) │ │
│ │ Gemini) │ └───────┬──────────┘ │
│ │ │ │ HTTPS │
│ │ Bash tool ─┼──SSH──┐ │ │
│ └─────────────┘ │ │ │
│ │ │ │
└────────────────────────┼──────┼──────────────┘
│ │
┌────▼──────▼────┐
│ CTF VPS │
│ │
│ ForceCommand │
│ → Container │
│ │
│ Workers API │
│ (ctf.kcodes. │
│ me) │
└────────────────┘
3.2 Agent Account Provisioning
A new admin API endpoint creates agent accounts. Only the operator calls this — the agent never self-registers.
POST /api/admin/agents/create
Headers:
Authorization: Bearer <ADMIN_TOKEN>
Body: {
"agent_model": "claude-opus-4",
"run_label": "claude-opus-run-001",
"ssh_password": "auto" // "auto" = generate random password
}
Response: {
"player_id": "uuid",
"token": "64-char-hex",
"ssh_username": "claude-opus-run-001",
"ssh_password": "generated-or-provided",
"ssh_command": "ssh claude-opus-run-001@hackthebench.kcodes.me",
"agent_model": "claude-opus-4",
"player_type": "agent"
}
What this does internally:
- Calls the existing registration flow (generates player ID, token, SSH username)
- Sets
player_type = 'agent'andagent_modelon theplayersrow - Creates a container via the orchestrator (same as human registration)
- Creates an
agent_runsrecord withstatus = 'pending' - Returns full credentials to the operator
The ADMIN_TOKEN is a separate secret configured on the Worker, distinct from player tokens.
3.3 Operator Workflow
# 1. Create agent account
curl -X POST https://hackthebench.kcodes.me/api/admin/agents/create \
-H "Authorization: Bearer $ADMIN_TOKEN" \
-d '{"agent_model": "claude-opus-4", "run_label": "claude-opus-run-001"}'
# 2. Configure agent environment
# - Set HTB_TOKEN and HTB_API_URL in MCP config
# - Provide SSH credentials via environment or agent instructions
# 3. Launch agent with system prompt like:
# "You are competing in a CTF. SSH into the server, find flags
# (format: CTF_[0-9a-f]{32}), and submit them using the
# submit_flag tool. Use get_stats to check your progress."
# 4. When agent finishes, mark the run as complete:
curl -X POST https://hackthebench.kcodes.me/api/admin/agents/runs/<run_id>/complete \
-H "Authorization: Bearer $ADMIN_TOKEN"
3.4 SSH Authentication
Password auth (default): The agent receives SSH credentials and uses them via its Bash tool:
# Agent runs this via Bash tool (sshpass or expect for password)
sshpass -p '<password>' ssh -o StrictHostKeyChecking=no claude-opus-run-001@hackthebench.kcodes.me
SSH key auth (optional enhancement): For cleaner agent setup, support SSH key-based auth:
- Operator generates an SSH keypair
- Admin API accepts a public key during account creation
- Orchestrator installs the public key in the container's
~/.ssh/authorized_keys - Agent uses the private key:
ssh -i /path/to/key claude-opus-run-001@hackthebench.kcodes.me
This avoids sshpass and is more natural for agents that already have key-based SSH support.
3.5 Agent SSH Interaction Pattern
The agent doesn't maintain a persistent SSH session. Instead, it runs individual commands:
# Run a command in the container
ssh -o StrictHostKeyChecking=no claude-opus-run-001@hackthebench.kcodes.me "ls -la /home/player"
# Or for interactive exploration
ssh -o StrictHostKeyChecking=no claude-opus-run-001@hackthebench.kcodes.me "find /home/player -name '.*' -type f"
# Submit a found flag via MCP tool
# (agent calls submit_flag tool with the flag value)
The ForceCommand routing in infrastructure/ssh-proxy/ssh_route.sh handles mapping the SSH username to the correct container via docker exec.
4. Leaderboard Verified Badges
4.1 Schema Changes
players table — new columns
Add to existing schema in leaderboard/worker/schema.sql:
ALTER TABLE players ADD COLUMN player_type TEXT DEFAULT 'human' CHECK(player_type IN ('human', 'agent'));
ALTER TABLE players ADD COLUMN agent_model TEXT; -- e.g. 'claude-opus-4', 'gpt-4o', 'gemini-2.5-pro'
ALTER TABLE players ADD COLUMN is_verified INTEGER DEFAULT 0; -- admin-verified agent run
player_type: Discriminator for humans vs agents. Defaults to'human'so existing players are unaffected.agent_model: Which AI model ran.NULLfor humans.is_verified: Admin manually verifies the run was legitimate (no human assistance, correct model attribution).0for humans and unverified agents.
New table: agent_runs
CREATE TABLE agent_runs (
id TEXT PRIMARY KEY, -- UUID
player_id TEXT NOT NULL REFERENCES players(id),
agent_model TEXT NOT NULL, -- 'claude-opus-4', 'codex', etc.
run_label TEXT, -- operator-assigned label, e.g. 'claude-opus-run-001'
status TEXT DEFAULT 'pending' CHECK(status IN ('pending', 'running', 'completed', 'abandoned')),
started_at TEXT,
completed_at TEXT,
final_points INTEGER,
final_flags INTEGER,
metadata TEXT, -- JSON: operator notes, agent config, etc.
created_at TEXT DEFAULT (datetime('now'))
);
CREATE INDEX idx_agent_runs_player ON agent_runs(player_id);
CREATE INDEX idx_agent_runs_status ON agent_runs(status);
Purpose: Audit trail for agent runs. Each agent account maps to one run. The operator marks it completed when done, capturing the final score.
4.2 API Changes
Modified: GET /api/leaderboard
Add agent-related fields to the response:
{
"updated_at": "2025-01-15T12:34:56Z",
"players": [
{
"rank": 1,
"username": "claude-opus-run-001",
"points": 18420,
"player_type": "agent",
"agent_model": "claude-opus-4",
"is_verified": true
},
{
"rank": 2,
"username": "Jason",
"points": 376,
"player_type": "human",
"agent_model": null,
"is_verified": false
}
]
}
New query parameter: ?filter=all|humans|agents (default: all).
Cache key change: Separate KV cache per filter — leaderboard:current:all, leaderboard:current:humans, leaderboard:current:agents. All invalidated on any score change.
Modified: GET /api/player/stats
Add to response:
{
"player_type": "agent",
"agent_model": "claude-opus-4",
"is_verified": true
}
New: POST /api/admin/agents/create
See Section 3.2.
New: POST /api/admin/agents/runs/:run_id/complete
Mark an agent run as completed, snapshot the final score.
Headers:
Authorization: Bearer <ADMIN_TOKEN>
Body: {
"notes": "Ran for 2 hours, no human intervention" // optional
}
Response: {
"run_id": "uuid",
"status": "completed",
"final_points": 18420,
"final_flags": 1842,
"completed_at": "2025-01-15T14:30:00Z"
}
What this does:
- Sets
agent_runs.status = 'completed', capturescompleted_at - Snapshots
final_pointsandfinal_flagsfrom theplayerstable - Stores operator notes in
metadata
New: POST /api/admin/agents/runs/:run_id/verify
Toggle the verified badge on an agent run.
Headers:
Authorization: Bearer <ADMIN_TOKEN>
Body: {
"verified": true
}
Response: {
"run_id": "uuid",
"player_id": "uuid",
"is_verified": true
}
What this does:
- Sets
players.is_verified = 1(or0ifverified: false) - Invalidates leaderboard cache
- Only works on
player_type = 'agent'accounts
New: GET /api/admin/agents/runs
List all agent runs for monitoring.
Headers:
Authorization: Bearer <ADMIN_TOKEN>
Response: {
"runs": [
{
"run_id": "uuid",
"player_id": "uuid",
"username": "claude-opus-run-001",
"agent_model": "claude-opus-4",
"status": "completed",
"started_at": "2025-01-15T12:00:00Z",
"completed_at": "2025-01-15T14:30:00Z",
"final_points": 18420,
"final_flags": 1842,
"is_verified": true
}
]
}
4.3 Admin Authentication
The admin endpoints use a separate ADMIN_TOKEN secret, configured in wrangler.toml:
[vars]
CTF_DOMAIN = "hackthebench.kcodes.me"
# Secrets (set via `wrangler secret put`):
# ORCHESTRATION_TOKEN - for VPS orchestrator
# ADMIN_TOKEN - for agent management endpoints
Admin endpoints check: Authorization: Bearer <ADMIN_TOKEN>. All admin endpoints return 401 if the token is missing or invalid.
4.4 Frontend Changes
All changes in leaderboard/frontend/src/.
Leaderboard Page (pages/Leaderboard.tsx)
Verified badge: Next to agent usernames, show a green pill badge:
Rank Player Points
#1 claude-opus-run-001 ✓ Agent 18,420
#2 Jason 376
#3 codex-run-003 ✓ Agent 291
Badge styling:
- Green background pill with white text: "✓ Agent"
- On hover, tooltip shows: "Verified claude-opus-4 agent run"
- Unverified agents show a gray "Agent" pill (no checkmark)
Filter toggles: Three buttons above the leaderboard table:
[All] [Humans] [Agents]
- Default: "All" selected
- Clicking a filter calls
/api/leaderboard?filter=<value> - Active filter is visually highlighted
API Types (api.ts)
Update LeaderboardPlayer interface:
interface LeaderboardPlayer {
rank: number;
username: string;
points: number;
player_type: 'human' | 'agent';
agent_model: string | null;
is_verified: boolean;
}
Profile Page (pages/Profile.tsx)
If the player is an agent, show:
- Agent model badge
- Verified status
- Link to run details (if verified)
5. End-to-End Flow
5.1 Operator Sets Up Agent Run
Operator Workers API VPS Orchestrator
│ │ │
│ POST /api/admin/agents/create │ │
│ {agent_model, run_label} │ │
│─────────────────────────────────>│ │
│ │ POST /containers/create │
│ │─────────────────────────>│
│ │ container created │
│ │<─────────────────────────│
│ {player_id, token, ssh_creds} │ │
│<─────────────────────────────────│ │
│ │ │
│ Configure agent MCP + SSH │ │
│ Launch agent │ │
5.2 Agent Solves Challenges
Agent MCP Server Workers API Container
│ │ │ │
│ login() │ │ │
│─────────────────────>│ GET /api/player/ │ │
│ │ stats │ │
│ │──────────────────>│ │
│ {stats, ssh_cmd} │ │ │
│<─────────────────────│ │ │
│ │ │ │
│ ssh user@host "ls" │ │ │
│──────────────────────┼───────────────────┼────────────────>│
│ directory listing │ │ │
│<─────────────────────┼───────────────────┼─────────────────│
│ │ │ │
│ ssh user@host "cat .hidden" │ │
│──────────────────────┼───────────────────┼────────────────>│
│ CTF_a1b2c3... │ │ │
│<─────────────────────┼───────────────────┼─────────────────│
│ │ │ │
│ submit_flag(flag) │ │ │
│─────────────────────>│ POST /api/submit │ │
│ │──────────────────>│ │
│ {correct, +7 pts} │ │ │
│<─────────────────────│ │ │
│ │ │ │
│ ... repeat ... │ │ │
5.3 Operator Finalizes Run
Operator Workers API
│ │
│ POST /admin/agents/runs/ │
│ <run_id>/complete │
│─────────────────────────────────>│
│ {final_points, final_flags} │
│<─────────────────────────────────│
│ │
│ POST /admin/agents/runs/ │
│ <run_id>/verify │
│ {verified: true} │
│─────────────────────────────────>│
│ {is_verified: true} │
│<─────────────────────────────────│
│ │
│ ✓ Badge now shows on leaderboard│
6. Security Considerations
6.1 Agent Isolation
- Agents get the same container constraints as humans: 512MB RAM, 0.5 CPU, no internet access (
ctf-internalDocker network). - Each agent run gets its own container — no shared state between runs.
- Container filesystem is ephemeral; reset or destroy cleans everything.
6.2 Token Security
- Agent tokens follow the same security model as human tokens: SHA-256 hash stored in D1, plain token never persisted server-side.
ADMIN_TOKENis a separate secret with higher privilege — never exposed to agents.- Agent tokens should be rotated between runs (new account per run).
6.3 Rate Limiting
- Agents are subject to the same rate limits as humans: 10 flag submissions per 60 seconds.
- No special rate limit bypass for agents — this is intentional to keep the benchmark fair.
- The 500 decoy flags remain effective against agent brute-force strategies.
6.4 Verification Integrity
is_verifiedcan only be set by admin endpoints — agents cannot self-verify.- The
agent_runstable provides an audit trail: when the run started, ended, and what score was achieved. - Operators should document their agent configuration (model, system prompt, tool access) in run metadata for reproducibility.
6.5 Leaderboard Fairness
- Agents and humans compete on the same challenges with the same constraints.
- Filter toggles let users view human-only or agent-only rankings.
- Verified badges distinguish legitimate agent runs from unverified claims.
What's inside
6 sections, 3 MCP tools, 5 new API endpoints, 2 schema changes, 3 sequence diagrams, 6 code examples
Change this for your project
- Replace
hackthebench.kcodes.mewith your own CTF domain - Replace
The-Bench-Co/hackthebench-mcpwith your MCP server repo - Replace
claude-opus-4with your agent model identifiers - Replace
ADMIN_TOKENwith your own admin secret variable name
Where it goes
Keep in docs/ or alongside the feature. Agents read it to implement against a defined contract.
Worth borrowing
- Agent uses SSH via its native Bash tool, not through the MCP server, keeps MCP thin and infrastructure unchanged
- Separate admin API with its own token for provisioning and verification, preventing agents from self-registering or self-verifying
- Agent runs are logged in a dedicated table with status lifecycle (pending → running → completed) for auditability
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