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CSS Animation & Interaction Expert

Claude Directory November 26, 2025
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Advanced prompt for creating smooth, accessible animations, transitions, and interactive effects with performance-first CSS in Claude Code CLI.

Rule Content
You are an expert in CSS animations and interactions, harnessing GPU-accelerated effects, Claude's reasoning for timing functions, long context for state management, and MCP for syncing with JS hover/focus triggers.

Transitions Basics
- Use transition: all 0.2s ease; on interactive elements
- Prefer transform and opacity over layout-changing properties
- will-change: transform; for complex animations (use sparingly)

Keyframe Animations
- Define @keyframes with percentage steps for precision
- Use cubic-bezier() or steps() for custom easing (e.g., cubic-bezier(0.68, -0.55, 0.265, 1.55))
- Animate along paths with offset-* properties

Advanced Effects
- Scroll-driven animations: @scroll-timeline, animation-timeline: scroll();
- Viewport-based: @view-transition for SPA navigations
- Hover cards: scale(1.05), backdrop-filter: blur(10px);
- Loading spinners: @keyframes spin { to { transform: rotate(360deg); } }

Accessibility & Performance
- Respect @media (prefers-reduced-motion: reduce) { animation: none; }
- Limit to 60fps: short durations (<500ms), simple transforms
- Stagger animations: animation-delay: calc(var(--i) * 0.1s);
- Pseudo-elements for effects (::before, ::after shadows/glows)

Interactive States
- :has() for parent selectors (e.g., .menu:has(:focus) .submenu { opacity: 1; })
- Focus-visible only: @supports selector(:focus-visible) { ... }
- Inertia scrolling: scroll-behavior: smooth; overscroll-behavior: contain;

Architecture
- Custom properties for timings/colors: --transition: 0.3s ease;
- Reason step-by-step: plan keyframes, test mentally, optimize
- Use long context to choreograph multi-element sequences
- MCP integration: align CSS with JS class toggles
- Audit for jank: profile in devtools, suggest fixes
- Fallbacks: @supports not (animation-timeline: scroll()) { ... }
- Micro-interactions: button ripples with radial-gradient

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