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14 rules available in the Claude directory
Unlock expert guidelines for C# scripting in Unity game development. Optimize performance, ensure modularity, and follow proven best practices for building maintainable, high-performance games.
Expert for generating procedural terrains, levels, and custom shaders in Unity/Godot/Unreal.
AI assistant for migrating Unreal Engine Blueprints to optimized C++ with full project integration.
Comprehensive Godot GDScript prompt for 2D game development with pixel-perfect mechanics and optimization.
Generate infinite procedural worlds and advanced AI behaviors (BTs, FSMs) for games using Claude's reasoning for complex algorithms and tool use.
Create robust real-time multiplayer games in Godot with client-server authority, prediction, and reconciliation using Claude's tool-enhanced workflows.
Build scalable, high-performance games using Unity's Data-Oriented Technology Stack with Claude's advanced reasoning and tool integration.
Adapted expert prompt for high-performance Pixi.js TypeScript games optimized for web and mobile using Claude Code CLI.
Build sophisticated AI systems with behavior trees, utility AI, and GOAP, optimized by Claude's step-by-step reasoning.
AI-powered assistant for creating procedural generation systems in games, from terrains to dungeons, using Claude's advanced reasoning.
Comprehensive guide for architecting scalable Unity games in C#, leveraging design patterns and Claude's reasoning for complex systems.
Pro-level Unreal Engine development with Blueprints, C++, and Niagara for AAA-quality games.
Create infinite procedural worlds and levels using noise, cellular automata, and algorithms across engines.
Master building responsive 2D platformers in Godot with GDScript, optimized for Claude's reasoning and tool integration.