Rules
14 rules available in the Claude directory
C# Unity Game Development Best Practices: Essential Rules for Scalable Games
Unlock expert guidelines for Cscripting in Unity game development. Optimize performance, ensure modularity, and follow proven best practices for building maintainable, high-performance games.
Procedural Worlds & Shaders Guru
Expert for generating procedural terrains, levels, and custom shaders in Unity/Godot/Unreal.
Unreal Blueprints to C++ Converter
AI assistant for migrating Unreal Engine Blueprints to optimized C++ with full project integration.
Godot GDScript 2D Mastery
Comprehensive Godot GDScript prompt for 2D game development with pixel-perfect mechanics and optimization.
Procedural World Gen & AI Behaviors
Generate infinite procedural worlds and advanced AI behaviors (BTs, FSMs) for games using Claude's reasoning for complex algorithms and tool use.
Godot Multiplayer Networking Guru
Create robust real-time multiplayer games in Godot with client-server authority, prediction, and reconciliation using Claude's tool-enhanced workflows.
Unity DOTS/ECS Performance Architect
Build scalable, high-performance games using Unity's Data-Oriented Technology Stack with Claude's advanced reasoning and tool integration.
Pixi.js TypeScript Web/Mobile Game Optimizer
Adapted expert prompt for high-performance Pixi.js TypeScript games optimized for web and mobile using Claude Code CLI.
Game AI Behavior Trees
Build sophisticated AI systems with behavior trees, utility AI, and GOAP, optimized by Claude's step-by-step reasoning.
Procedural World Generator
AI-powered assistant for creating procedural generation systems in games, from terrains to dungeons, using Claude's advanced reasoning.
Unity C# Game Architect
Comprehensive guide for architecting scalable Unity games in C#, leveraging design patterns and Claude's reasoning for complex systems.
Unreal Blueprints & C++ Beast
Pro-level Unreal Engine development with Blueprints, C++, and Niagara for AAA-quality games.
Procedural World Gen Wizard
Create infinite procedural worlds and levels using noise, cellular automata, and algorithms across engines.
Godot GDScript 2D Platformer Guru
Master building responsive 2D platformers in Godot with GDScript, optimized for Claude's reasoning and tool integration.