This is the second post in my Google Cloud Next '26 (Las Vegas) recap series.
You can find Part 1 here π
[[Google Cloud Next '26 Recap #1] Hands-On with the Agentic Hack Zone](https://dev.to/gde/google-cloud-next-26-recap-hands-on-with-the-agentic-hack-zone-12p9)
Beyond the **Agentic Hack Zone** I covered last time, the EXPO floor was packed with engaging booths. In this post, I'd like to share my experience at **three booths** that especially stood out to me:
- **GenLatte**
- **CLI Mission Control**
- **ADK and A2A In Action**
---
## 1. GenLatte (Order an AI-Personalized Latte Art)
The first one is **GenLatte**. This was a demo where you could order a coffee personalized with Google AI β **Gemini (nano banana) generates a custom latte art design**, which is then served to you as a real, drinkable latte. A booth that was a treat for both your eyes and your taste buds.
The order screen appeared to be built with a combination of **Gemini / Firebase / Flutter**.
### How the experience flowed
1. On the order screen, choose the type of latte you want (Latte, Non-Fat milk, Mocha, etc.)
2. Answer a few questions about the design you'd like
3. Pick your favorite from **4 generated design candidates** and hit Submit
4. Wait a little while, and your latte β complete with the chosen art β is served
I went with a **snowy mountain** theme, and the result turned out really nicely.

The idea of "personalizing a latte" felt fresh, and the booth offered some great inspiration for designing AI-powered end-user experiences.
---
## 2. CLI Mission Control (Tackle Terminal Missions with Gemini CLI)
The second one is **CLI Mission Control**. This was a game-style booth where you used **Gemini CLI** to complete three tasks in the terminal and compete for a high score.
### The tasks
- Install an extension
- Draw a **fuel can** and capture the image
- Finally, launch the rocket π
Apparently, faster input speed and higher-quality drawings translated into higher scores.
For the "fuel can" prompt, I went with a straightforward **drum can** drawing⦠only to be hit with a "**too generic**" verdict from the judges, and my score didn't take off as I'd hoped.

A **leaderboard** was set up right next to the booth, displaying the names of participants who had nailed top scores. It was a fun take on bringing the CLI into a playful, gamified context β a booth with a nice sense of humor.
---
## 3. ADK and A2A In Action (Experience Multi-Agent Collaboration Firsthand)
The third one is **ADK and A2A In Action**. This was a hands-on demo of multi-agent collaboration using **ADK (Agent Development Kit)** and the **A2A (Agent-to-Agent Protocol)**, where participants worked together to build **4 agents** that β through A2A β collaborated as a team to come up with a **new game concept**.
### How it worked
There were 4 stations (tablets) set up, each responsible for an agent with a different role:
- **Marketing**
- **Game Design**
- **Art and UX**
- **Engineering and Production**
I sat at the station building the **Marketing agent**. Once the agents at each station started collaborating as a "team" via A2A, a **new game concept report** was automatically produced within a few minutes.

### The resulting game concept
The report's title wasβ¦
> **Alien World Survival**
> *Survive and thrive in a hostile alien world.*
Cover art was generated alongside it, and watching multiple agents divide up the work and collectively produce a single deliverable in real time was genuinely educational. The booth was clearly designed to let visitors intuitively enjoy the possibilities of multi-agent architectures, and it left a strong impression on me.
---
## Bonus: These Were All Part of the Skills Challenge
By the way, all three booths I covered here were part of a program called **The Skills Challenge**. The Skills Challenge is a setup that lets you pick up new skills as you tour the venue during Next, and it added an extra layer of motivation to keep visiting more booths.

---
## Wrap-Up
Each of these three booths went well beyond a "look but don't touch" exhibit β they were all places where you could **actually move your hands and run agents or AI yourself**.
The EXPO offers a different way to engage with technology compared to sessions, and once again I felt that it really expands the ways you can enjoy Next. If any of these booths show up, I'd absolutely love to swing by them again.
To be continued in **#3**.
[[Google Cloud Next '26 Recap #3] Anthropic's Vision for "After Software"](https://dev.to/gde/google-cloud-next-26-recap-3-anthropics-vision-for-after-software-2cj6)