Rust skills for Minecraft-domain systems: chunk storage, world gen, entity physics, NBT I/O and async server architecture. Works with Claude Code, Cursor, Copilot and any AI coding agent.
# Rust Skills — Minecraft Domain <p align="center"> <img src="assets/rust-skills-minecraft-banner.png" alt="Rust Skills IA for Minecraft — The in-game Rust companion" width="800"> </p> > AI coding assistant skill set for Minecraft-adjacent Rust systems. [](LICENSE) ## What's in here **11 skill files** across Layer 0 + 3 cognitive layers covering every major Minecraft Rust subsystem: | Layer | Skills | What it covers | |---|---|---| | **Layer 0 — Vibe** | `mc-00-vibe` | "I want to…" / beginner — plain English → technical skill | | **Layer 3 — Domain** | `domain-minecraft` | Hard constraints: 50ms tick, coord types, ecosystem map | | **Layer 1 — Mechanics** | `mc-01-ownership`, `mc-05-nbt-io` | Borrow errors, chunk ownership, NBT/region file I/O | | **Layer 2 — Design** | `mc-02` … `mc-08`, `mc-10` | Chunk, worldgen, ECS, networking, perf, **lighting**, **plugins** | ## Install **Claude Code (global):** ```bash git clone https://github.com/your-org/rust-skills-minecraft ~/.cursor/skills/rust-skills-minecraft ``` **Claude Code (project only):** ```bash git clone https://github.com/your-org/rust-skills-minecraft .cursor/skills/rust-skills-minecraft ``` **Any agent (AGENTS.md standard):** ```bash cp rust-skills-minecraft/AGENTS.md AGENTS.md ``` **Cursor:** ```bash cp rust-skills-minecraft/AGENTS.md .cursorrules ``` ## What it covers | Subsystem | Skill | Key patterns | |---|---|---| | Chunk storage | `mc-02-chunk-storage` | Paletted containers, Y-major index, nibble arrays | | World generation | `mc-03-worldgen` | 2D+3D noise chains, SIMD batching, two-phase gen | | Entity simulation | `mc-04-entity-ecs` | Bevy ECS, AABB physics, A* pathfinding | | NBT / region I/O | `mc-05-nbt-io` | memmap2, fastnbt, typed serde structs | | Async networking | `mc-06-networking` | VarInt, protocol state machine, tick separation | | Performance | `mc-07-performance` | Greedy meshing, BFS redstone, AHashMap,
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