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    everything-game-dev-code

    everything-game-dev-code

    MRCalderon3D March 27, 2026
    12 copies 0 downloads

    A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-harness (Claude Code, Codex, Cursor, OpenCode, Kiro).

    <div align="center">

    Everything Game Dev Code

    A universal scaffold for AI-assisted game development.

    Multi-engine. Multi-harness. One coordinated workflow.

    <br>

    license agents commands skills rules contexts harnesses engines

    Unity · Unreal Engine · Godot · HTML/JS — strict engine isolation, shared standards.

    </div>

    Not just a prompt collection — a structured operating system for game projects that combines:

    • Rules for policy and standards
    • Agents for role specialization
    • Commands for repeatable entry points
    • Skills for reusable execution patterns
    • Contexts for phase-specific behavior
    • Hooks for workflow automation
    • Harness adapters for Cursor, Codex, Cursor, OpenCode, and Kiro

    Quickstart

    git clone https://github.com/MRCalderon3D/everything-game-dev-code.git
    cd everything-game-dev-code
    

    Open the folder in your AI coding assistant (Claude Code, Cursor, Codex, OpenCode, or Kiro). The scaffold is loaded automatically from CLAUDE.md and rules/.

    Then type commands in the chat:

    CommandWhat it does
    /planOutline your project before coding
    /gddGenerate a Game Design Document
    /tddGenerate a Technical Design Document
    /scene-bootstrapScaffold a new scene
    /unity-setupBootstrap a Unity project with conventions
    /unity-build-fixDiagnose and fix Unity build errors
    /godot-setupBootstrap a Godot project
    /unreal-setupBootstrap an Unreal project

    Tags

    ai-agentsai-assistedclaude-codegame-developmentgamedevgodotindiedevscaffoldunityunreal-engine

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