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    ๐Ÿš€ How i built a draw&guess game using Cursor in 3 Days
    webdev

    ๐Ÿš€ How i built a draw&guess game using Cursor in 3 Days

    Julius July 23, 2025
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    Hey Devs ๐Ÿ‘‹ I just soft-launched Doodely โ€” a fast, browser-based multiplayer drawing & guessing...

    Hey Devs ๐Ÿ‘‹ I just soft-launched Doodely โ€” a fast, browser-based multiplayer drawing & guessing game built in 3 days using Cursor. This was my first real attempt at building something interactive with real-time multiplayer โ€” and Iโ€™m still very much a frontend beginner. My goal was to experiment with AI-assisted workflows to see if tools like Cursor could help me ship faster and write clean, future-proof code. TL;DR: it worked better than expected โ€” and Iโ€™d love your feedback ๐Ÿ™ โธป ๐ŸŽฎ What is it? One player draws, others guess the word in real time. The faster you guess, the more points you earn. Think: Pictionary meets charades, but lightweight, modern, and no friction. โธป โš™๏ธ Tech Stack โ€ข Cursor (AI dev environment โ€” my primary tool) โ€ข React (frontend + basic server routes) โ€ข TypeScript โ€ข Socket.IO (for real-time sync) โ€ข TailwindCSS โ€ข Vercel (for fast deploys) Game state is kept in memory for now, as Iโ€™m still testing out hosting tradeoffs. โธป ๐Ÿงช The Soft Launch Plan I gave myself 3 days and kept the goals super tight: โ€ข Core gameplay loop: draw + guess + score โ€ข No login, no installs โ€” just share a link โ€ข Public + private rooms, custom word lists โธป ๐Ÿ’ก What I Learned โ€ข ๐Ÿง  Small scope = faster iteration โ€ข โฑ๏ธ Real-time stuff breaks fast if sync/timers are off โ€ข ๐ŸŽจ Smooth UI makes a huge difference for casual games โ€ข ๐Ÿงช Early users helped me fix bugs I hadnโ€™t even considered โธป ๐Ÿง  Why Cursor? As a beginner, Iโ€™m constantly jumping between learning resources. With Cursor, I was able to stay in flow and let AI fill in the gaps while I learned in context. I still had to verify and refactor a lot of the generated code โ€” but the speed boost was real, and it helped me focus more on UX/game logic. โธป ๐Ÿ–๏ธ Try It Out ๐Ÿ‘‰ https://doodely.app (no login required) โธป ๐Ÿ‘‹ Would love your thoughts! โ€ข Is the code structure sane for something like this? โ€ข Does the game flow feel intuitive? โ€ข What would you improve or add? If youโ€™re building something similar or using AI tools in your workflow, Iโ€™d love to hear your approach too. Thanks for reading! ๐Ÿ™Œ

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