
Hello, I'm Maneshwar, and I'm building LiveReview — a blast-radius aware AI code review built for...
<em>Hello, I'm Maneshwar, and I'm building LiveReview — a blast-radius aware AI code review built for your business-critical systems. Star us to help devs discover the project, give it a try, and share your feedback to help improve the product.</em>
You open a video and it starts playing in about a second.
Somewhere between your thumb and that first frame, your request crossed maybe fifteen different companies' equipment, possibly an ocean, and came back. Nobody coordinated it.
That is the part I find genuinely strange about the internet, and it is the part most explanations skip.
They tell you the internet is "a global network of networks", which is true and tells you nothing. So let's actually take it apart.
The single most useful thing to understand up front: the internet is not a thing anyone built.
It is roughly 75,000 independent networks that agreed on how to hand traffic to each other.
Your ISP is one. Your university is one. Cloudflare is one.
They own their own cables and routers, they answer to nobody in particular, and they interconnect voluntarily.
Once you see it that way, every weird thing about the internet starts making sense.
The whole arrangement has three parts:

The edge is everything that actually wants to say something. Your phone, a laptop, a server in a rack, and increasingly a doorbell. These are called hosts or end systems, and they split roughly into clients that ask and servers that answer.
The access network is your on-ramp. Fibre or cable at home, the office network, 5G from your pocket. Its only job is getting you to the first router. It is also, almost always, the slowest part of the entire journey, which is worth remembering next time you blame a website for being slow.
The core is the mesh in the middle. Routers and the links between them, and nothing else. No control room, no master server, no company that owns it.
Here is where the design gets clever.
Before the internet, connecting two things meant a circuit.
Make a phone call and the network reserved a physical path end to end for you, for the whole call, whether you were talking or breathing.
The internet threw that out. Your data gets chopped into packets, each one stamped with where it came from and where it is going, and each one is then thrown into the network to fend for itself.

Packet three might go via Frankfurt while packet four goes via Amsterdam. They can arrive out of order. Some might not arrive at all.
This sounds worse than a reserved line, and for a single conversation it kind of is. What you get in exchange is enormous:
The reassembly, the retries, the putting-things-back-in-order, all of that happens at the two ends.
The middle stays gloriously dumb. That principle has a name, the end-to-end argument, and it is arguably why the internet could grow the way it did.
So how does one blob of bytes know how to get anywhere?
It gets wrapped. Four times.

Your browser makes a request at the application layer. HTTP, or SMTP for mail, or DNS for lookups.
The transport layer wraps it with ports and sequence numbers. TCP if you want it reliable and in order, UDP if you would rather have it fast and are willing to lose some.
The network layer wraps that with IP addresses. Source and destination, like a postal address.
The link layer wraps that with the hardware address of the next hop, which is usually your router, sitting a few metres away.
At the other end, each layer peels off its own envelope and passes the rest up. That is encapsulation on the way down and decapsulation on the way up.
Here is why this matters rather than just being trivia: each layer only knows about the one below it. Walk from wifi to ethernet mid-download and only the bottom envelope changes. TCP does not notice.
Your browser certainly does not. You can swap out an entire generation of physical network technology without touching a single line of application code, which is exactly what happened when the world moved to fibre, and again to 5G.
You can watch the envelopes for yourself:
# every router between you and a host, one line each
traceroute -q1 dev.to

# or watch a single request get wrapped, live
sudo tcpdump -n -i any -c 5 'host dev.to and port 443'

traceroute is the more fun one. Each line is a real machine, in a real building, owned by a real company, that agreed to pass your packet along.
These two words get used interchangeably, including by people who should know better. They are completely different jobs.

Forwarding is local and fast. A packet lands on a router, the router looks at the destination address, checks its forwarding table for the longest matching prefix, and shoves it out the right port. That is it. Nanoseconds, in dedicated hardware, millions of times a second. The router has no idea about the rest of the journey and does not care.
Routing is global and slow. It is the process of building those tables in the first place, which means every network on earth continuously telling its neighbours what it can reach.
One is reading the map. The other is the argument about what the map should say.
Networks announce their reachability using the Border Gateway Protocol.
Your ISP says "you can reach these addresses through me", its neighbours repeat it, and within minutes the whole planet has updated.

Now here is the bit that should alarm you slightly.
BGP has no built-in way to check whether an announcement is true.
It is a protocol built on the assumption that network operators are honest and competent.
If a network announces address space it does not own, and its neighbours believe it, the world's traffic for those addresses starts flowing to the wrong place.
This is not hypothetical. In 2008, Pakistan Telecom tried to block YouTube domestically, announced YouTube's address range to its upstream provider by mistake, and took YouTube off the internet for most of the planet for about two hours.
In 2018 a similar hijack was used to steal cryptocurrency by redirecting traffic to a DNS service.
Efforts like RPKI are gradually adding cryptographic checks, so a network can prove it owns what it announces.
Adoption is still partial, and isbgpsafeyet.com will tell you whether your own ISP has bothered.
One more thing that surprises people: routing is not really about finding the fastest path.
BGP picks paths largely on business relationships, because carrying traffic costs money and networks prefer routes they get paid for over routes they pay for.
Your packets are not taking the shortest road. They are taking the cheapest road that somebody agreed to.

Let's put the whole thing together on one request.
flowchart TD
A[You press Enter] --> B{Address in a cache?}
B -->|Yes| IP[IP address in hand]
B -->|No| DNS[Ask a DNS resolver]
DNS --> ROOT[Root, then .com, then the domain]
ROOT --> IP
IP --> TCP[TCP handshake: SYN, SYN-ACK, ACK]
TCP --> TLS{Using HTTPS?}
TLS -->|Yes| HS[TLS handshake, keys agreed]
TLS -->|No| REQ
HS --> REQ[Send the HTTP request]
REQ --> HOP[Packets hop router to router]
HOP --> SRV[Server answers]
SRV --> PAINT[Browser paints the page]
Worth noticing how much of that is preamble. Before a single byte of the actual page moves, you have done a name lookup, a three-way handshake, and usually a TLS negotiation on top.
That is why latency hurts so much more than bandwidth for normal browsing. A fatter pipe does not make a round trip shorter, and you are paying for several round trips before anything renders.
Upgrading your connection speed does approximately nothing for a site whose server is far away.

One last thing worth internalising, because it explains a lot of architecture decisions.
Light in fibre travels at roughly two thirds of the speed of light in a vacuum. London to New York is about 5,500km.
That is around 28 milliseconds each way if the cable ran perfectly straight, which it does not, so call it 35 to 40.
A single HTTPS request needs several round trips before the first byte comes back.
You are looking at 150ms or so before anything happens, and no amount of money moves that number, because it is a physics problem rather than an engineering one.
This is the entire reason CDNs exist. You cannot make the packet faster, so you move the content closer.
Every "edge computing" pitch you have ever heard is fundamentally a workaround for the speed of light.

It is not the cables. Those are just glass.
It is not the web either, which is one application riding on top of it, and one that arrived twenty years late to the party.
The internet is an agreement.
A set of protocols that let tens of thousands of independently owned, mutually distrustful networks hand packets to each other without any of them needing permission, a contract, or even a phone call.
It works because the middle was kept stupid and the edges were allowed to get clever.
That is a design decision made in the 1970s by people who could not have imagined video calls, and it held.
I'm building <strong>LiveReview</strong>, a blast-radius aware AI code review built for your business-critical systems.
Instead of presenting every diff with equal emphasis, <strong>LiveReview scores each change by blast radius — how far its impact reaches through your call graph — so you can focus attention where it actually matters.</strong>
Spend code review effort where business risk is highest — not spread evenly across every diff.
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