Preprint
Reinforcement Learning

ActSWM: Action-Sensitive World Models for Long-Horizon Planning in Open-World Games

July 1, 2026

0

Citations

0

Influential Citations

—

Venue

2026

Year

Abstract

Latent world models support efficient model-predictive control by optimizing future control sequences in latent space and replanning in a receding-horizon manner. However, existing …

Analysis

Why This Paper Matters

Model-based reinforcement learning (RL) has emerged as a promising approach for sample-efficient decision-making, with latent world models enabling planning in compact representations of the environment. However, existing methods often struggle with long-horizon planning in open-world games, where actions have nuanced and delayed effects. ActSWM addresses this gap by introducing action-sensitive world models that explicitly account for how actions influence future states, a critical factor for effective receding-horizon control.

Open-world games present a challenging testbed for AI due to their vast state spaces, sparse rewards, and long time horizons. Traditional model-free RL methods require extensive interaction, while model-based approaches can leverage learned dynamics for efficient planning. ActSWM's focus on action sensitivity aims to improve the fidelity of latent predictions, potentially enabling more accurate and robust planning over extended horizons.

By enhancing the action-awareness of world models, ActSWM could also contribute to broader AI research on embodied agents and autonomous systems that must plan under uncertainty. The paper's emphasis on latent-space optimization aligns with trends in efficient planning and could inspire further work on action-conditioned representations.

Technical Contributions

  • Action-Sensitive World Model: ActSWM modifies the latent dynamics model to better capture the influence of actions on future states, likely through architectural changes or training objectives that emphasize action-conditioned predictions.
  • Long-Horizon Planning Framework: The method integrates action-sensitive predictions into a model-predictive control loop, optimizing control sequences in latent space and replanning in a receding-horizon manner.
  • Application to Open-World Games: The approach is tailored for open-world game environments, where long-horizon planning is particularly challenging due to complex dynamics and large state spaces.
  • Efficient Latent Optimization: By operating in latent space, ActSWM maintains computational efficiency while improving planning accuracy.

Results

The abstract does not report specific quantitative results, but the paper likely evaluates ActSWM on open-world game benchmarks, comparing against standard latent world models. Expected outcomes include improved success rates on long-horizon tasks, better sample efficiency, and more accurate action-effect predictions. Without concrete metrics, the impact remains to be validated through peer review and replication.

Significance

ActSWM's action-sensitive approach could advance model-based RL by addressing a key limitation in latent world models: the need to accurately predict the consequences of actions over long horizons. If successful, this could lead to more capable AI agents in games and simulations, with potential transfer to robotics and autonomous navigation. The work also highlights the importance of action-conditioned representations in planning, a direction that may inspire future research on world models and control.