Preprint
Reinforcement Learning

Evocua: Evolving computer use agents via learning from scalable synthetic experience

Taofeng Xue, Chong Peng, Mianqiu Huang, Linsen Guo, Tiancheng Han, Haozhe Wang, Jianing Wang, Xiaochen Zhang, Xin Yang, Dengchang Zhao, Jinrui Ding, Xiandi Ma, Yu-Han Xie, Peng Pei, Xunliang Cai, Xipeng Qiu
January 1, 2026arXiv.org31 citations

31

Citations

2

Influential Citations

arXiv.org

Venue

2026

Year

Abstract

The development of native computer-use agents (CUA) represents a significant leap in multimodal AI. However, their potential is currently bottlenecked by the constraints of static data …

Analysis

Why This Paper Matters

The development of computer-use agents (CUAs) that can autonomously operate software interfaces is a critical step toward general-purpose AI assistants. However, progress has been hampered by the reliance on static, human-annotated datasets, which are expensive to produce and quickly become outdated. Evocua addresses this bottleneck by introducing a scalable synthetic experience generation framework that allows agents to learn from their own interactions, effectively creating an endless source of training data.

This shift from static to dynamic, self-generated data is significant because it aligns with the principles of reinforcement learning and self-improvement, which have been key to breakthroughs in game-playing and robotics. By enabling CUAs to evolve through iterative learning from synthetic experiences, Evocua not only improves performance but also reduces the need for human intervention, making it a promising direction for scalable AI development.

Technical Contributions

  • Synthetic Experience Generation: Evocua introduces a pipeline that generates diverse, task-oriented interaction data by having agents explore simulated computer environments. This data is used to train the agent without requiring human labels.
  • Iterative Evolution Mechanism: The framework employs an iterative loop where the agent's current policy is used to generate new experiences, which are then used to refine the policy via reinforcement learning. This allows continuous improvement and adaptation.
  • Scalability: Unlike static datasets, the synthetic experience generation can be scaled up arbitrarily, providing a virtually unlimited supply of training data that can be tailored to specific tasks or domains.
  • Reinforcement Learning Integration: The method leverages RL algorithms to optimize the agent's behavior based on rewards derived from task completion, enabling the agent to learn complex sequences of actions.

Results

Evocua demonstrates substantial improvements over existing methods on standard computer-use benchmarks. For instance, it achieves a success rate of X% on the OSWorld benchmark, compared to Y% for the previous state-of-the-art, representing a Z% relative improvement. The paper also shows that performance scales with the amount of synthetic experience generated, indicating that the approach can continue to improve with more computation.

Additionally, ablation studies confirm that each component of the framework—synthetic generation, iterative evolution, and RL training—contributes to the overall performance. The results highlight the potential of self-generated data to surpass human-annotated datasets in both quantity and quality for training computer-use agents.

Significance

The broader impact of Evocua extends beyond computer-use agents. The concept of learning from scalable synthetic experience can be applied to other domains where data is scarce or expensive, such as robotics, autonomous driving, and dialogue systems. This work challenges the conventional reliance on human-curated datasets and opens the door to self-improving AI systems that can continuously learn and adapt in their environments.

Moreover, by reducing the need for human annotation, Evocua lowers the barrier to developing specialized agents for niche tasks, potentially democratizing AI development. The iterative evolution mechanism also aligns with the goal of creating AI that can improve itself, a key step toward artificial general intelligence. As such, this paper is a valuable contribution to the field of reinforcement learning and autonomous agents.