ImageNet classification with deep convolutional neural networks
Alex Krizhevsky, Ilya Sutskever et al.
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Citations
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Influential Citations
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Venue
1994
Year
In the Markov decision process (MDP) formalization of reinforcement learning, a single adaptive agent interacts with an environment defined by a probabilistic transition function. In this …
This paper, published in 1994, is a seminal work that bridges reinforcement learning and game theory by introducing Markov games as a framework for multi-agent reinforcement learning. At the time, reinforcement learning was primarily focused on single-agent MDPs, where an agent learns to optimize its behavior in a stationary environment. However, many real-world problems involve multiple agents interacting, each learning and adapting. This paper addresses that gap by formalizing the multi-agent setting, which is crucial for applications like robotics, economics, and autonomous systems.
The significance lies in its foundational nature. It provides a mathematical structure that allows researchers to reason about multi-agent learning, including concepts like Nash equilibria and convergence. This framework has become a cornerstone for subsequent work in multi-agent reinforcement learning, influencing areas like cooperative AI, competitive games, and multi-agent coordination. Even today, many modern algorithms for multi-agent RL are built upon the Markov game formalism introduced here.
The abstract does not provide specific experimental results or quantitative metrics. As a theoretical paper, its primary contribution is the conceptual framework rather than empirical validation. However, the impact of this work is measured by its widespread adoption in the field. It has inspired numerous algorithms and theoretical analyses in multi-agent reinforcement learning, and the Markov game framework is now standard in the literature.
The broader impact of this paper is immense. It laid the groundwork for multi-agent reinforcement learning as a distinct subfield, enabling research on topics like multi-agent cooperation, competition, and communication. The framework has been applied to domains like game playing (e.g., AlphaGo, poker), autonomous driving, and multi-robot systems. Moreover, it has influenced the development of algorithms like minimax-Q, Nash-Q, and more recent deep multi-agent RL methods. This paper is a classic reference that continues to shape the way AI practitioners model and solve multi-agent problems.
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