7 Steps to Writing a Simple Cooperative Scheduler
FreeA step-by-step guide to building a lightweight cooperative scheduler for embedded systems
About 7 Steps to Writing a Simple Cooperative Scheduler
This article on EDN provides a step-by-step guide to writing a simple cooperative scheduler for embedded systems. It explains how a cooperative scheduler differs from a preemptive RTOS, emphasizing its simplicity, ease of debugging, and suitability for many microcontroller applications where task preemption is not required. The scheduler uses a background periodic timer to create a system tick and executes tasks at periodic intervals, with no priorities – if two tasks are due, the one higher in the list runs first. The article highlights that cooperative schedulers can achieve soft real-time behavior and, with interrupts, can meet hard real-time needs as well.
Key Features
Pros & Cons
- Much simpler to implement and debug than an RTOS
- Lower overhead since there is no context switching or priority management
- Can meet hard real-time deadlines when combined with interrupts
- Good fit for many microcontroller applications that do not require preemption
- No task preemption – a long-running task can block others
- Only periodic task execution; not suited for sporadic high-priority tasks
- Task ordering is static and cannot be adjusted dynamically
- Not suitable for applications with hard real-time requirements on multiple concurrent tasks