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pocketpy/pocketpy

Free

Portable Python 3.x Interpreter in Modern C for Game Scripting

FreeFree tier
Type
Open Source

About pocketpy/pocketpy

pocketpy is a portable Python 3.x interpreter written in C11, designed as an alternative to Lua for game scripting. It offers elegant syntax, powerful features, and competitive performance with no dependencies beyond the C standard library, making it easy to integrate into C/C++ projects. Developers can write Python bindings via C-API or pybind11-compatible interfaces. The project includes a live Python demo, C examples in the browser, a Godot extension, a VSCode extension, a Flutter plugin, and raylib bindings. It supports multiple platforms including Windows, Linux, macOS, Android, iOS, Emscripten, Raspberry Pi OS, and Luckfox Pico SDK.

Key Features

Written in C11 with no dependencies beyond the C standard library
Portable across Windows, Linux, macOS, Android, iOS, Emscripten, Raspberry Pi OS, and Luckfox Pico SDK
Provides C-API and pybind11-compatible interfaces for binding
Includes live Python demo and C examples in the browser
Integrates with Godot Engine, VSCode, Flutter, and raylib
Supports CMake integration and single header file distribution

Pros & Cons

Pros
  • Lightweight and portable with no external dependencies
  • Python 3.x syntax support with competitive performance
  • Easy integration via CMake or single header file
  • Multiple platform support including embedded systems
  • Active development with multiple extensions available
Cons
  • Not a full CPython replacement; focuses on embedding and game scripting
  • Limited standard library fidelity compared to CPython
  • Smaller ecosystem and community compared to Lua or CPython

Best For

Game scripting as an alternative to LuaEmbedding Python in C/C++ applicationsScripting for game engines like GodotMobile app scripting via Flutter pluginDesktop and web-based scripting with raylib and Emscripten