Tencent/xLua
FreexLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
About Tencent/xLua
xLua is an open-source Lua programming solution for C# environments such as Unity, .Net, and Mono. It enables seamless integration of Lua scripting with C#, allowing runtime replacement of C# methods with Lua implementations. Key capabilities include hotfix support for updating live C# code without recompilation, optimized garbage collection with zero allocation for struct and enum passes, and editor‑free development (no code generation needed during editing). xLua supports Android, iOS, Windows, Linux, macOS, and WebGL. The project provides extensive documentation, a rich set of examples (covering HelloWorld, MonoBehaviour scripting, UI events, coroutines, async/await, hotfix, etc.), and active community support via QQ groups.
Key Features
Pros & Cons
- Open source under an MIT license, free to use and modify
- Easy to install: download from Releases or clone repo, drop Assets folder into Unity project
- Hotfix works without altering existing C# code, minimal invasion to legacy projects
- Good performance with GC optimizations for value types
- Active community support via dedicated QQ groups (three groups available)
- Well‑documented with tutorials, configuration guides, and FAQ
- Rich set of example projects covering many common use cases
- Limited to C# environments (Unity, .Net, Mono); not a general‑purpose Lua solution
- Requires familiarity with both Lua and C# to effectively use the interop features
- Hotfix usage may have a learning curve for developers new to Lua patching
- Primary documentation is in Chinese, though English documents are available
- Dependency on the Lua runtime may increase build size for mobile platforms