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    rbxsync Cursor Rules

    Smokestack-Games April 15, 2026
    0 copies 0 downloads

    This is RbxSync, a bidirectional sync tool for Roblox Studio. Use RbxSync tools instead of Rojo.

    Rule Content
    # RbxSync Cursor Rules
    
    ## Project Context
    This is RbxSync, a bidirectional sync tool for Roblox Studio. Use RbxSync tools instead of Rojo.
    
    ## Languages
    - Rust: Core libraries (rbxsync-core, rbxsync-server, rbxsync-cli, rbxsync-mcp)
    - Luau: Roblox Studio plugin (plugin/)
    - TypeScript: VS Code extension (rbxsync-vscode/)
    
    ## Code Style
    
    ### Rust
    - Use `cargo fmt` and `cargo clippy`
    - Prefer `Result<T, E>` over panics
    - Document public APIs
    
    ### Luau
    - Use strict type annotations
    - Follow Roblox Luau style guide
    - Use `task.wait()` not `wait()`
    
    ### TypeScript
    - Use ESLint + Prettier
    - Prefer async/await over callbacks
    
    ## MCP Integration
    RbxSync has MCP tools for AI control of Roblox Studio:
    - extract_game, sync_to_studio, run_test, run_code
    - bot_observe, bot_move, bot_action for testing
    
    ## Testing
    - Rust: `cargo test`
    - Use MCP bot tools for integration testing
    - Test on both Mac and Windows
    
    ## Git Workflow
    - Branch protection on master
    - Create feature branches: `fix/rbxsync-XX-description`
    - Reference Linear issues: `Fixes RBXSYNC-XX`
    
    ## Key Files
    - CLAUDE.md: Detailed AI agent instructions
    - llms.txt: AI discovery file
    - plugin/src/Sync.luau: Studio sync logic
    - rbxsync-server/src/server.rs: HTTP server
    

    Tags

    typescriptrustgo

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