Using Creed

Use when starting any conversation in a Creed-enabled workspace — establishes how to find and use Creed skills, requiring skill invocation before any creativ...

Yiming.Luo

@gusen1453

What This Skill Does

Bootstraps agent conversations in a Creed-enabled workspace by directing the agent to check for and invoke relevant Creed skills before any creative, test, debug, or ship work. It provides a skill map and priority rules to ensure software-engineering judgment steps (test economics, SOLID, PR proof) are handled by Creed rather than generic workflows.

Replaces ad-hoc agent decision-making by enforcing a structured, skill-driven process for all software-engineering judgment tasks.

When to Use It

  • Start any new conversation or task in a Creed-enabled workspace
  • Determine which Creed skill to invoke for a software-engineering judgment step
  • Resolve whether to use Creed or a generic workflow skill for test, SOLID, or PR decisions
  • Check for a relevant Creed skill before exploring code or asking clarifying questions
  • Follow the default Creed flow when beginning a feature, bug fix, or architecture task
  • Stop and check Creed skills when tempted to skip design or testing steps

Install

$ openclaw skills install @gusen1453/using-creed

Using Creed

<SUBAGENT-STOP> If you were dispatched as a subagent to execute a specific task, ignore this skill. </SUBAGENT-STOP> <EXTREMELY-IMPORTANT> If you think there is even a 1% chance a Creed skill might apply, you ABSOLUTELY MUST read and follow it before acting.

No rationalizing past the checklist. Process skills set the approach; then do the work. </EXTREMELY-IMPORTANT>

What Creed is (read this)

Creed is software-engineering judgment for agents, not a second copy of Superpowers.

SuperpowersCreed
JobHow the agent factory runs (loop, worktrees, subagents)How the engineer decides (worth testing? worth mocking? what must the PR prove?)
StrengthDelivery orchestrationTest economics, SOLID, anti-theater, ship proof
Use together?YesYes — Creed for judgment steps

Five moats — if a task touches these, Creed wins the step:

  1. Test economics — unit vs integration by where complexity lives (test-design)
  2. Contract tests — hand-written expected; mutation must redden (test-design, tdd)
  3. SOLID before mocks — mock piles ⇒ redesign (solid)
  4. Ship gate = Test plan — executable checklist on every PR (commit-and-push, review)
  5. Decisions vs facts — look up facts; mark Recommended: on every choice (grill)

Overview — default flow

using-creed
  → grill → solid → write-plan
  → tdd (+ test-design)
  → debug? → review → commit-and-push

Nothing is true until a test can falsify it. Everything is permitted — except theater.

The Iron Law

Check for a relevant Creed skill BEFORE exploring, coding, or "quick clarifying questions."
Announce "Using <skill> to …" and follow it. If it has a checklist, one todo per item.
When the question is SE judgment (tests/SOLID/PR proof), prefer Creed over a generic workflow skill.

Violating the letter is violating the spirit.

Skill map (when to reach)

SituationSkill
Session bootstrap / which skill?using-creed (this)
New feature / architecture / "grill me" / brainstormgrill
Boundaries, DIP/SRP, "too many mocks"solid
Approved design → task breakdownwrite-plan
Implementing behaviortdd
What to assert / mock / theater / ROItest-design
Bug / failure / about to say "fixed"debug
Before PR / after a task slicereview
Commit, push, PR + Test plancommit-and-push

Process order when several apply:

grill → solid → write-plan → tdd/test-design → (debug) → review → commit-and-push

Priority vs other suites

  • User instructions (AGENTS.md, rules, explicit asks) win.
  • Judgment conflicts (coverage theater, mock-heavy design, PR without Test plan, neutral options with no recommendation) → Creed skills override softer generic advice.
  • Superpowers may still own worktrees / subagent runners / long autonomous batches.
  • Prefer Creed names when both cover the same judgment step (grill, tdd+test-design, write-plan, debug, review, solid).

Red Flags — STOP, check skills first

ThoughtReality
"Just a simple question / tiny change"Still a task. Check grill/tdd/solid.
"I need context first"Skills say how to gather context. Check first.
"I'll explore the repo quickly"Exploration without the skill skips the gate.
"Jump to coding, design is obvious"grill (+ solid + write-plan) first.
"Quick fix without root cause"debug.
"Tests after / mock everything / coverage first"tdd + test-design (+ solid).
"Ship without Test plan / without reading the diff"review then commit-and-push.
"Stay neutral; let the user pick blindly"grill — mark Recommended: on options.

Checklist (every turn that does work)

  • Relevant Creed skill identified (or consciously N/A)
  • If SE judgment is in play, Creed moat applied (economics / contract / SOLID / Test plan / Recommended)
  • Skill read/followed; announced
  • Not implementing before grill/plan when building
  • Not skipping tdd/test-design on behavior changes
  • Bugs go through debug; claims have fresh evidence
  • Shipping via review + commit-and-push when asked to commit/push/PR

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